
Key info
- Peak ages
- 25–31
- Potential range
- Not available
- Loyalty
- 50 / 100
Current Nba — installed snapshot· NBA 2K19 · v108 · Sep 8, 2026
88
Tom Heinsohn
#139 in roster group#53 at power forwardLatest capture
- Jersey
- #15
- Height
- 6'7"
- Wingspan
- 6'10"
- Weight
- 218 lbs
- From
- Holy Cross
- Nationality
- —
- Age
- —
Key info
- Peak ages
- 25–31
- Potential range
- Not available
- Loyalty
- 50 / 100
Contract
Option: None
1 of 2 years left
- Previous (past)
- —
- Now
- $9,738,696
Roster files
Percentile vs power forwards
249 PF · v108Post control72
Pass accuracy54
Def. rebound80
Shot IQ88
Hands62
Three-point86
Mid-range72
Block54
Speed50
Vertical55
Rating history
Loading rating history…
Viewing 2K19 · v108 · Sep 8
Finishing
Driving Layup
75Driving Dunk
59Standing Dunk
48Post Control
85Post Hook
88Post Fade
58Draw Foul
80Hands
85Shooting
Shot Close
94Shot Mid
86Shot 3PT
84Free Throw
84Shot IQ
97Off. Consistency
95Playmaking
Pass Accuracy
54Pass Vision
58Pass IQ
60Ball Handle
69Speed w/ Ball
45Defense
Steal
70Block
65Help Defense IQ
90Pass Perception
84Def. Consistency
95Rebounding
Off. Rebound
82Def. Rebound
88Physical
Speed
68Strength
88Vertical
70Stamina
88Hustle
94Intangibles
95Other attributes
acceleration
66box out
88contact dunk
35contested shot mid range
81contested shot three
75lateral quickness
62low post defense iq
92off dribble shot mid range
62off dribble shot three
71on ball defense iq
90pick and roll defensive iq
94Potential
88Reaction Time
82shot contest
84standing layup
87Hot Zones
Shot profile
Lethal0
Hot6
Neutral8
Cold0
Shot
Shot
85Shot Close
30Shot Mid
35Shot 3PT
0Use Glass
65Spin Jumper
35Touches
85Post Up
65Post Shimmy Shot
5Post Face Up
65Post Back Down
45Post Hook Left
50Post Hook Right
65Post Fade Left
30Post Fade Right
50Up and Under
25Post Hop Shot
5Post Drive
85Post Spin
50Drive / Pass
Driving Layup
59Standing Dunk
48Driving Dunk
59Flashy Dunk
59Alley-Oop
40Putback
60Crash
21Spin Layup
60Floater
71Step Through
69Drive
70Drive Right
75TT Pump Fake
55TT Jab Step
0TT Shoot
0Flashy Pass
0Alley-Oop Pass
0Play Discipline
3Defense
Take Charge
20On-Ball Steal
46Contest Shot
40Block Shot
40Foul
66Hard Foul
70Other tendencies
contested jumper midrange t
35contested jumper three t
70dribble behind back t
0dribble crossover t
0dribble double cross t
0dribble half spin t
0dribble hesitation t
0dribble in and out t
0dribble nothing t
75dribble spin t
0dribble step back t
0drive pullup midrange t
4drive pullup three t
4eurostep layup t
64find open man t
58finish attack t
68hopstep layup t
68interception t
50iso vs average t
10iso vs elite t
1iso vs good t
7iso vs poor t
20offscreen drive t
70offscreen shot midrange t
40offscreen shot three t
66post aggressive back down t
45post drop step inside t
23post drop step outside t
40post shoot t
65post stepback shot t
5roll vs fade t
90setup hesitation t
20setup nothing t
73setup sizeup t
20shot area close center t
3shot area close left t
6shot area close right t
2shot area medium center t
4shot area medium left center t
4shot area medium left t
4shot area medium right center t
6shot area medium right t
4shot area three center t
5shot area three left center t
4shot area three left t
4shot area three right center t
3shot area three right t
2shot under basket t
49spotup drive t
70spotup shot midrange t
46spotup shot three t
46standing layup t
48stepback jumper midrange t
15stepback jumper three t
6transition pullup three t
2transition spotup t
0triple threat nothing t
75Shooting
Release TimingNormal
Upper Release
Release 57
Lower Base
Set Shot 5
Free Throw
Free Throw 25
Spin Jumper
Big
Hop Jumper
Stiff
Dribble Pull-Up
Stiff 2
Finishing / Post
Layup Package
Default Swing
Dunk Package
One Foot One Hand Basic
Post Hook
Hook 2
Post Fade
Fade 9
Post Spin Shot
Big
Movement
Triple Threat Style
Style 14
Other
ambient package1 a
None
ambient package1 weight a
0%
ambient package2 a
None
ambient package2 weight a
0%
ambient package3 a
None
ambient package3 weight a
0%
iso behind back a
Normal 4
iso crossover a
Normal 4
iso hesitation a
Normal 1
iso park rhythm dribble a
None
iso rhythm dribble a
Normal 5
iso sizeup a
Normal 4
iso sizeup bhb a
Normal 2
iso sizeup cross a
Normal 2
iso sizeup hes a
Normal 3
iso sizeup tween a
Normal 2
iso spin a
Normal 4
iso walk rhythm dribble a
Normal 4
jumpshot celebration a
None
post one step pullup a
Post Hop Shot 6
post shimmy fade a
Shimmy Fade 2
post shimmy hook a
Shimmy Hook 2
shot blending ratio a
0%
shot contested a
Normal
shot from fake a
Default
sig jumpball stand a
None
sig player intro1 a
Default
sig player intro2 a
Default
triple threat sizeup a
Basic 8
upper release 2 a
Release 1
Dunk Package & Dunks
One Foot One Hand BasicOne Foot BigmanbasicUnderbasketregularOne Foot Two Hand BasicOne Foot One Hand RimgrazersDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefault
Player information
- Name
- Tom Heinsohn
- Nationality
- —
- From
- Holy Cross
- Birth date
- 1937-08-26
- Position
- PF/C
- Jersey number
- 15
- Height
- 6'7" / 200.66 cm
- Wingspan
- 6'10" / 209.19 cm
- Weight
- 218 lbs
Choose the roster or simulation date to calculate age.
Draft & experience
- Draft year
- 1956
- Draft round
- Undrafted
- Draft pick
- —
- Drafted by
- —
- Years pro
- 9
- Roster year
- 1965
Development
- Peak starts
- 25
- Peak ends
- 31
- Minimum potential
- —
- Maximum potential
- —
- Boom chance
- —
- Average outcome
- —
- Bust chance
- —
- Growth curve
- —
- Decline curve
- —
Motivations
- Loyalty
- 50
- Playing for a winner
- 50
- Financial security
- 50
In-game preference ratings, on a 0–100 scale.
Offensive role
- Play initiator
- No
- Midrange screens
- Pick & roll ball handler
- Cutter
- None
Contract
| Year slot | Salary |
|---|---|
| Year 1 | $9,738,696 |
| Year 2 | $0 |
| Year 3 | $0 |
| Year 4 | $0 |
| Year 5 | $0 |
| Year 6 | $0 |
- Original length
- 2 years
- Years remaining
- 1
- Option
- None
- No-trade clause
- No
- Roster contract type
- Core
- Bird years
- 15
- Previous-year salary
- $0
- Extension length
- 0 years
- Extension option
- None
- Extension no-trade clause
- No
Salary slots can include option years. Years remaining is the roster's separate value.
Injuries
Injury slot 1
- Injury
- No injury
- Status
- Healthy
Injury slot 2
- Injury
- No injury
- Status
- Healthy
In-game injury state for this roster. Duration is the recorded total, not days until return.
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