
JS
Key info
- Peak ages
- 24–28
- Potential range
- Not available
- Loyalty
- 50 / 100
Injury Free — installed snapshot· NBA 2K19 · v109 · Sep 8, 2026
66
All-time Golden State Warriors·SF / SG
John Smith
All-time Golden State Warriors·SF / SG#634 in roster group#211 at small forwardLatest capture
- Jersey
- #99
- Height
- 6'7"
- Wingspan
- 6'11"
- Weight
- 215 lbs
- From
- UCLA
- Nationality
- —
- Age
- —
Key info
- Peak ages
- 24–28
- Potential range
- Not available
- Loyalty
- 50 / 100
Contract
Option: None
1 of 1 years left
- Now
- $762,000
Roster files
Percentile vs small forwards
225 SF · v109Post control44
Pass accuracy58
Def. rebound13
Shot IQ1
Hands29
Three-point26
Mid-range17
Block28
Speed43
Vertical37
Rating history
Loading rating history…
Viewing 2K19 · v109 · Sep 8
Finishing
Driving Layup
65Driving Dunk
65Standing Dunk
50Post Control
55Post Hook
50Post Fade
60Draw Foul
50Hands
75Shooting
Shot Close
70Shot Mid
70Shot 3PT
70Free Throw
80Shot IQ
25Off. Consistency
85Playmaking
Pass Accuracy
70Pass Vision
75Pass IQ
70Ball Handle
70Speed w/ Ball
75Defense
Steal
45Block
40Help Defense IQ
40Pass Perception
40Def. Consistency
30Rebounding
Off. Rebound
35Def. Rebound
45Physical
Speed
75Strength
50Vertical
70Stamina
85Hustle
75Intangibles
25Other attributes
acceleration
70box out
35contact dunk
40contested shot mid range
70contested shot three
70lateral quickness
45low post defense iq
40off dribble shot mid range
70off dribble shot three
70on ball defense iq
40pick and roll defensive iq
40Potential
75Reaction Time
70shot contest
50standing layup
70Hot Zones
Shot profile
Lethal0
Hot0
Neutral14
Cold0
Shot
Shot
25Shot Close
25Shot Mid
25Shot 3PT
0Use Glass
25Spin Jumper
25Touches
25Post Up
5Post Shimmy Shot
5Post Face Up
5Post Back Down
5Post Hook Left
5Post Hook Right
5Post Fade Left
5Post Fade Right
5Up and Under
5Post Hop Shot
5Post Drive
5Post Spin
5Drive / Pass
Driving Layup
25Standing Dunk
40Driving Dunk
25Flashy Dunk
25Alley-Oop
25Putback
25Crash
25Spin Layup
25Floater
25Step Through
25Drive
50Drive Right
25TT Pump Fake
5TT Jab Step
5TT Shoot
25Flashy Pass
5Alley-Oop Pass
0Play Discipline
99Defense
Take Charge
25On-Ball Steal
25Contest Shot
25Block Shot
25Foul
25Hard Foul
25Other tendencies
contested jumper midrange t
36contested jumper three t
0dribble behind back t
0dribble crossover t
0dribble double cross t
0dribble half spin t
0dribble hesitation t
0dribble in and out t
0dribble nothing t
75dribble spin t
0dribble step back t
0drive pullup midrange t
0drive pullup three t
0eurostep layup t
25find open man t
99finish attack t
5hopstep layup t
25interception t
25iso vs average t
0iso vs elite t
0iso vs good t
0iso vs poor t
0offscreen drive t
75offscreen shot midrange t
0offscreen shot three t
0post aggressive back down t
5post drop step inside t
5post drop step outside t
5post shoot t
5post stepback shot t
5roll vs fade t
99setup hesitation t
25setup nothing t
25setup sizeup t
25shot area close center t
2shot area close left t
4shot area close right t
3shot area medium center t
5shot area medium left center t
10shot area medium left t
5shot area medium right center t
4shot area medium right t
7shot area three center t
0shot area three left center t
0shot area three left t
0shot area three right center t
0shot area three right t
0shot under basket t
25spotup drive t
75spotup shot midrange t
0spotup shot three t
0standing layup t
25stepback jumper midrange t
32stepback jumper three t
0transition pullup three t
0transition spotup t
0triple threat nothing t
99Shooting
Release TimingNormal
Upper Release
Release 15
Lower Base
Jump Shot 31
Free Throw
Free Throw 1
Spin Jumper
Normal 6
Hop Jumper
Normal 7
Dribble Pull-Up
Normal
Finishing / Post
Layup Package
Default Swing
Dunk Package
One Foot One Hand Rimgrazers
Post Hook
Hook 2
Post Fade
Fade 1
Post Spin Shot
Small
Movement
Triple Threat Style
Style 14
Other
ambient package1 a
None
ambient package1 weight a
0%
ambient package2 a
None
ambient package2 weight a
0%
ambient package3 a
None
ambient package3 weight a
0%
iso behind back a
Normal 3
iso crossover a
Normal 1
iso hesitation a
Normal 1
iso park rhythm dribble a
None
iso rhythm dribble a
Normal 3
iso sizeup a
Normal 1
iso sizeup bhb a
Normal 1
iso sizeup cross a
Normal 1
iso sizeup hes a
Normal 1
iso sizeup tween a
Normal 1
iso spin a
Normal 1
iso walk rhythm dribble a
Normal 1
jumpshot celebration a
None
post one step pullup a
Post Hop Shot 10
post shimmy fade a
Shimmy Fade 1
post shimmy hook a
Shimmy Hook 2
shot blending ratio a
0%
shot contested a
Normal
shot from fake a
Default
sig jumpball stand a
None
sig player intro1 a
Default
sig player intro2 a
Default
triple threat sizeup a
Basic 13
upper release 2 a
Release 1
Dunk Package & Dunks
One Foot One Hand RimgrazersOne Foot One Hand BasicOne Foot Two Hand BasicTwo Foot Two Hand RimgrazersTwo Foot One Hand BasicDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefault
Player information
- Name
- John Smith
- Nationality
- —
- From
- UCLA
- Birth date
- 1970-10-10
- Position
- SF/SG
- Jersey number
- 99
- Height
- 6'7" / 200.66 cm
- Wingspan
- 6'11" / 209.75 cm
- Weight
- 215 lbs
Choose the roster or simulation date to calculate age.
Draft & experience
- Draft year
- 2001
- Draft round
- Undrafted
- Draft pick
- —
- Drafted by
- —
- Years pro
- 0
- Roster year
- 2007
Development
- Peak starts
- 24
- Peak ends
- 28
- Minimum potential
- —
- Maximum potential
- —
- Boom chance
- —
- Average outcome
- —
- Bust chance
- —
- Growth curve
- —
- Decline curve
- —
Motivations
- Loyalty
- 50
- Playing for a winner
- 50
- Financial security
- 100
In-game preference ratings, on a 0–100 scale.
Offensive role
- Play initiator
- No
- Cutter
- Pick & roll screener
- None
- None
Contract
| Year slot | Salary |
|---|---|
| Year 1 | $762,000 |
| Year 2 | $0 |
| Year 3 | $0 |
| Year 4 | $0 |
| Year 5 | $0 |
| Year 6 | $0 |
- Original length
- 1 years
- Years remaining
- 1
- Option
- None
- No-trade clause
- No
- Roster contract type
- Core
- Bird years
- 0
- Previous-year salary
- $0
- Extension length
- 0 years
- Extension option
- None
- Extension no-trade clause
- No
Salary slots can include option years. Years remaining is the roster's separate value.
Injuries
Injury slot 1
- Injury
- No injury
- Status
- Healthy
Injury slot 2
- Injury
- No injury
- Status
- Healthy
In-game injury state for this roster. Duration is the recorded total, not days until return.
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