

Key info
- Peak ages
- 27–30
- Potential range
- Not available
- Loyalty
- 100 / 100
Current Nba — installed snapshot· NBA 2K19 · v108 · Sep 8, 2026
73
All-time Chicago Bulls·PG / SG
John Paxson
All-time Chicago Bulls·PG / SG#459 in roster group#130 at point guardLatest capture
- Jersey
- #5
- Height
- 6'2"
- Wingspan
- 6'5"
- Weight
- 185 lbs
- From
- Notre Dame
- Nationality
- —
- Age
- —
Key info
- Peak ages
- 27–30
- Potential range
- Not available
- Loyalty
- 100 / 100
Contract
Option: None
2 of 3 years left
- Previous (past)
- —
- Now
- $6,845,538
- +1 yr
- $9,781,627
Roster files
Percentile vs point guards
182 PG · v108Post control26
Pass accuracy45
Def. rebound7
Shot IQ52
Hands37
Three-point86
Mid-range49
Block13
Speed5
Vertical7
Rating history
Loading rating history…
Viewing 2K19 · v108 · Sep 8
Finishing
Driving Layup
60Driving Dunk
25Standing Dunk
25Post Control
25Post Hook
25Post Fade
29Draw Foul
34Hands
80Shooting
Shot Close
68Shot Mid
83Shot 3PT
88Free Throw
82Shot IQ
89Off. Consistency
70Playmaking
Pass Accuracy
80Pass Vision
69Pass IQ
80Ball Handle
78Speed w/ Ball
77Defense
Steal
62Block
27Help Defense IQ
70Pass Perception
35Def. Consistency
70Rebounding
Off. Rebound
29Def. Rebound
36Physical
Speed
71Strength
58Vertical
55Stamina
87Hustle
91Intangibles
73Other attributes
acceleration
69box out
25contact dunk
25contested shot mid range
75contested shot three
84lateral quickness
70low post defense iq
35off dribble shot mid range
77off dribble shot three
78on ball defense iq
70pick and roll defensive iq
70Potential
76Reaction Time
70shot contest
70standing layup
74Hot Zones
Shot profile
Lethal0
Hot0
Neutral14
Cold0
Shot
Shot
40Shot Close
5Shot Mid
80Shot 3PT
20Use Glass
21Spin Jumper
25Touches
40Post Up
0Post Shimmy Shot
0Post Face Up
0Post Back Down
0Post Hook Left
0Post Hook Right
0Post Fade Left
99Post Fade Right
99Up and Under
0Post Hop Shot
0Post Drive
0Post Spin
0Drive / Pass
Driving Layup
25Standing Dunk
40Driving Dunk
25Flashy Dunk
25Alley-Oop
0Putback
10Crash
44Spin Layup
66Floater
58Step Through
67Drive
22Drive Right
50TT Pump Fake
30TT Jab Step
43TT Shoot
15Flashy Pass
32Alley-Oop Pass
65Play Discipline
2Defense
Take Charge
50On-Ball Steal
46Contest Shot
1Block Shot
1Foul
42Hard Foul
50Other tendencies
contested jumper midrange t
42contested jumper three t
50dribble behind back t
50dribble crossover t
57dribble double cross t
0dribble half spin t
0dribble hesitation t
0dribble in and out t
43dribble nothing t
70dribble spin t
15dribble step back t
15drive pullup midrange t
10drive pullup three t
5eurostep layup t
59find open man t
69finish attack t
23hopstep layup t
61interception t
52iso vs average t
50iso vs elite t
3iso vs good t
33iso vs poor t
99offscreen drive t
22offscreen shot midrange t
1offscreen shot three t
42post aggressive back down t
0post drop step inside t
0post drop step outside t
0post shoot t
0post stepback shot t
0roll vs fade t
35setup hesitation t
33setup nothing t
49setup sizeup t
39shot area close center t
2shot area close left t
4shot area close right t
3shot area medium center t
5shot area medium left center t
10shot area medium left t
5shot area medium right center t
4shot area medium right t
7shot area three center t
5shot area three left center t
9shot area three left t
5shot area three right center t
2shot area three right t
3shot under basket t
36spotup drive t
22spotup shot midrange t
65spotup shot three t
11standing layup t
25stepback jumper midrange t
1stepback jumper three t
4transition pullup three t
3transition spotup t
0triple threat nothing t
49Shooting
Release TimingNormal
Upper Release
Release 71
Lower Base
Jump Shot 36
Free Throw
Free Throw 2
Spin Jumper
Normal
Hop Jumper
Stiff
Dribble Pull-Up
Normal
Finishing / Post
Layup Package
Default Small
Dunk Package
Default
Post Hook
Hook 1
Post Fade
Fade 1
Post Spin Shot
Small
Movement
Triple Threat Style
Style 7
Other
ambient package1 a
None
ambient package1 weight a
0%
ambient package2 a
None
ambient package2 weight a
0%
ambient package3 a
None
ambient package3 weight a
0%
iso behind back a
Normal 2
iso crossover a
Normal 4
iso hesitation a
Normal 1
iso park rhythm dribble a
None
iso rhythm dribble a
Normal 2
iso sizeup a
Normal 3
iso sizeup bhb a
Normal 2
iso sizeup cross a
Normal 2
iso sizeup hes a
Normal 1
iso sizeup tween a
Normal 2
iso spin a
Normal 4
iso walk rhythm dribble a
Normal 3
jumpshot celebration a
None
post one step pullup a
Post Hop Shot 8
post shimmy fade a
Shimmy Fade 1
post shimmy hook a
Shimmy Hook 2
shot blending ratio a
0%
shot contested a
Normal
shot from fake a
Default
sig jumpball stand a
None
sig player intro1 a
Default
sig player intro2 a
Default
triple threat sizeup a
Normal 10
upper release 2 a
Release 1
Dunk Package & Dunks
DefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefault
Player information
- Name
- John Paxson
- Nationality
- —
- From
- Notre Dame
- Birth date
- 1960-09-29
- Position
- PG/SG
- Jersey number
- 5
- Height
- 6'2" / 187.96 cm
- Wingspan
- 6'5" / 196.37 cm
- Weight
- 185 lbs
Choose the roster or simulation date to calculate age.
Draft & experience
- Draft year
- 1983
- Draft round
- 1
- Draft pick
- 19
- Drafted by
- San Antonio Spurs
- Years pro
- 8
- Roster year
- 1991
Development
- Peak starts
- 27
- Peak ends
- 30
- Minimum potential
- —
- Maximum potential
- —
- Boom chance
- —
- Average outcome
- —
- Bust chance
- —
- Growth curve
- —
- Decline curve
- —
Motivations
- Loyalty
- 100
- Playing for a winner
- 80
- Financial security
- 30
In-game preference ratings, on a 0–100 scale.
Offensive role
- Play initiator
- Yes
- Midrange screens
- Three-point screens
- None
- None
Contract
| Year slot | Salary |
|---|---|
| Year 1 | $6,845,538 |
| Year 2 | $9,781,627 |
| Year 3 | $0 |
| Year 4 | $0 |
| Year 5 | $0 |
| Year 6 | $0 |
- Original length
- 3 years
- Years remaining
- 2
- Option
- None
- No-trade clause
- No
- Roster contract type
- Core
- Bird years
- 6
- Previous-year salary
- $0
- Extension length
- 0 years
- Extension option
- None
- Extension no-trade clause
- No
Salary slots can include option years. Years remaining is the roster's separate value.
Injuries
Injury slot 1
- Injury
- No injury
- Status
- Healthy
Injury slot 2
- Injury
- No injury
- Status
- Healthy
In-game injury state for this roster. Duration is the recorded total, not days until return.
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