
Key info
- Peak ages
- 25–31
- Potential range
- Not available
- Loyalty
- 100 / 100
Current Nba — installed snapshot· NBA 2K19 · v108 · Sep 8, 2026
84
James Donaldson
#302 in roster group#85 at centerLatest capture
- Jersey
- #40
- Height
- 7'2"
- Wingspan
- 7'6"
- Weight
- 275 lbs
- From
- Washington State
- Nationality
- —
- Age
- —
Key info
- Peak ages
- 25–31
- Potential range
- Not available
- Loyalty
- 100 / 100
Contract
Option: None
3 of 3 years left
- Now
- $12,713,364
- +1 yr
- $13,795,352
- +2 yr
- $15,012,589
Roster files
Percentile vs centers
195 C · v108Post control74
Pass accuracy76
Def. rebound74
Shot IQ43
Hands51
Three-point23
Mid-range52
Block78
Speed74
Vertical57
Rating history
Loading rating history…
Viewing 2K19 · v108 · Sep 8
Finishing
Driving Layup
74Driving Dunk
65Standing Dunk
75Post Control
88Post Hook
85Post Fade
81Draw Foul
68Hands
80Shooting
Shot Close
92Shot Mid
73Shot 3PT
25Free Throw
81Shot IQ
80Off. Consistency
70Playmaking
Pass Accuracy
59Pass Vision
50Pass IQ
59Ball Handle
40Speed w/ Ball
44Defense
Steal
60Block
86Help Defense IQ
83Pass Perception
78Def. Consistency
85Rebounding
Off. Rebound
87Def. Rebound
89Physical
Speed
70Strength
90Vertical
68Stamina
85Hustle
95Intangibles
40Other attributes
acceleration
64box out
85contact dunk
40contested shot mid range
54contested shot three
25lateral quickness
69low post defense iq
83off dribble shot mid range
31off dribble shot three
25on ball defense iq
78pick and roll defensive iq
80Potential
85Reaction Time
54shot contest
85standing layup
90Hot Zones
Shot profile
Lethal0
Hot5
Neutral1
Cold8
Shot
Shot
67Shot Close
10Shot Mid
20Shot 3PT
40Use Glass
16Spin Jumper
5Touches
47Post Up
7Post Shimmy Shot
21Post Face Up
15Post Back Down
5Post Hook Left
50Post Hook Right
0Post Fade Left
20Post Fade Right
0Up and Under
35Post Hop Shot
10Post Drive
86Post Spin
0Drive / Pass
Driving Layup
73Standing Dunk
80Driving Dunk
70Flashy Dunk
50Alley-Oop
95Putback
50Crash
65Spin Layup
34Floater
11Step Through
66Drive
84Drive Right
58TT Pump Fake
55TT Jab Step
0TT Shoot
0Flashy Pass
86Alley-Oop Pass
5Play Discipline
99Defense
Take Charge
16On-Ball Steal
68Contest Shot
71Block Shot
71Foul
40Hard Foul
65Other tendencies
contested jumper midrange t
45contested jumper three t
65dribble behind back t
0dribble crossover t
0dribble double cross t
0dribble half spin t
0dribble hesitation t
0dribble in and out t
0dribble nothing t
75dribble spin t
0dribble step back t
0drive pullup midrange t
0drive pullup three t
0eurostep layup t
0find open man t
20finish attack t
80hopstep layup t
70interception t
72iso vs average t
3iso vs elite t
0iso vs good t
2iso vs poor t
6offscreen drive t
84offscreen shot midrange t
71offscreen shot three t
0post aggressive back down t
5post drop step inside t
0post drop step outside t
0post shoot t
0post stepback shot t
10roll vs fade t
99setup hesitation t
5setup nothing t
61setup sizeup t
40shot area close center t
0shot area close left t
0shot area close right t
0shot area medium center t
0shot area medium left center t
0shot area medium left t
0shot area medium right center t
0shot area medium right t
0shot area three center t
0shot area three left center t
0shot area three left t
0shot area three right center t
0shot area three right t
0shot under basket t
0spotup drive t
84spotup shot midrange t
68spotup shot three t
2standing layup t
10stepback jumper midrange t
40stepback jumper three t
0transition pullup three t
0transition spotup t
0triple threat nothing t
75Shooting
Release TimingNormal
Upper Release
Release 37
Lower Base
Jump Shot 1
Free Throw
Free Throw 25
Spin Jumper
Normal 7
Hop Jumper
Normal 5
Dribble Pull-Up
Normal
Finishing / Post
Layup Package
Default Big
Dunk Package
Two Foot One Hand Bigman
Post Hook
Hook 3
Post Fade
Big
Post Spin Shot
Small
Movement
Triple Threat Style
Style 13
Other
ambient package1 a
None
ambient package1 weight a
0%
ambient package2 a
None
ambient package2 weight a
0%
ambient package3 a
None
ambient package3 weight a
0%
iso behind back a
Basic 1
iso crossover a
Basic 1
iso hesitation a
Basic 1
iso park rhythm dribble a
None
iso rhythm dribble a
Normal 1
iso sizeup a
Normal 1
iso sizeup bhb a
Normal 1
iso sizeup cross a
Normal 1
iso sizeup hes a
Normal 1
iso sizeup tween a
Normal 1
iso spin a
Basic 3
iso walk rhythm dribble a
Normal 1
jumpshot celebration a
None
post one step pullup a
Post Hop Shot 3
post shimmy fade a
Shimmy Fade 2
post shimmy hook a
Shimmy Hook 2
shot blending ratio a
0%
shot contested a
Big
shot from fake a
Default
sig jumpball stand a
None
sig player intro1 a
Default
sig player intro2 a
Default
triple threat sizeup a
Basic 7
upper release 2 a
Release 1
Dunk Package & Dunks
Two Foot One Hand BigmanUnderbasketrimpullsTwo Foot Two Hand BasicDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefault
Player information
- Name
- James Donaldson
- Nationality
- —
- From
- Washington State
- Birth date
- 1965-08-16
- Position
- C
- Jersey number
- 40
- Height
- 7'2" / 218.44 cm
- Wingspan
- 7'6" / 228.34 cm
- Weight
- 275 lbs
Choose the roster or simulation date to calculate age.
Draft & experience
- Draft year
- 1979
- Draft round
- 4
- Draft pick
- 7
- Drafted by
- Oklahoma City Thunder
- Years pro
- 14
- Roster year
- 1995
Development
- Peak starts
- 25
- Peak ends
- 31
- Minimum potential
- —
- Maximum potential
- —
- Boom chance
- —
- Average outcome
- —
- Bust chance
- —
- Growth curve
- —
- Decline curve
- —
Motivations
- Loyalty
- 100
- Playing for a winner
- 99
- Financial security
- 73
In-game preference ratings, on a 0–100 scale.
Offensive role
- Play initiator
- No
- Pick & roll screener
- Low Post
- High Post
- None
Contract
| Year slot | Salary |
|---|---|
| Year 1 | $12,713,364 |
| Year 2 | $13,795,352 |
| Year 3 | $15,012,589 |
| Year 4 | $0 |
| Year 5 | $0 |
| Year 6 | $0 |
- Original length
- 3 years
- Years remaining
- 3
- Option
- None
- No-trade clause
- No
- Roster contract type
- Core
- Bird years
- 2
- Previous-year salary
- $0
- Extension length
- 0 years
- Extension option
- None
- Extension no-trade clause
- No
Salary slots can include option years. Years remaining is the roster's separate value.
Injuries
Injury slot 1
- Injury
- No injury
- Status
- Healthy
Injury slot 2
- Injury
- No injury
- Status
- Healthy
In-game injury state for this roster. Duration is the recorded total, not days until return.
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