

Key info
- Peak ages
- 27–31
- Potential range
- Not available
- Loyalty
- 40 / 100
Injury Free — installed snapshot· NBA 2K19 · v109 · Sep 8, 2026
74
Memphis Grizzlies·SG / SF
Garrett Temple
Memphis Grizzlies·SG / SF#255 league#82 at shooting guardLatest capture
- Jersey
- #17
- Height
- 6'6"
- Wingspan
- 6'9"
- Weight
- 195 lbs
- From
- LSU
- Nationality
- —
- Age
- —
Key info
- Peak ages
- 27–31
- Potential range
- Not available
- Loyalty
- 40 / 100
Contract
Option: None
1 of 3 years left
- −2 yr (past)
- —
- Previous (past)
- —
- Now
- $8,000,000
Roster files
Percentile vs shooting guards
176 SG · v109Post control69
Pass accuracy78
Def. rebound34
Shot IQ54
Hands86
Three-point85
Mid-range72
Block90
Speed3
Vertical24
Rating history
Loading rating history…
Viewing 2K19 · v109 · Sep 8
Finishing
Driving Layup
73Driving Dunk
30Standing Dunk
25Post Control
46Post Hook
37Post Fade
55Draw Foul
57Hands
85Shooting
Shot Close
60Shot Mid
79Shot 3PT
83Free Throw
76Shot IQ
78Off. Consistency
45Playmaking
Pass Accuracy
75Pass Vision
43Pass IQ
74Ball Handle
75Speed w/ Ball
70Defense
Steal
53Block
56Help Defense IQ
77Pass Perception
74Def. Consistency
80Rebounding
Off. Rebound
32Def. Rebound
48Physical
Speed
65Strength
44Vertical
69Stamina
85Hustle
79Intangibles
70Other attributes
acceleration
66box out
50contact dunk
26contested shot mid range
77contested shot three
80lateral quickness
78low post defense iq
46off dribble shot mid range
77off dribble shot three
69on ball defense iq
78pick and roll defensive iq
77Potential
74Reaction Time
72shot contest
72standing layup
60Hot Zones
Shot profile
Lethal0
Hot4
Neutral8
Cold2
Shot
Shot
45Shot Close
15Shot Mid
20Shot 3PT
50Use Glass
10Spin Jumper
0Touches
55Post Up
5Post Shimmy Shot
0Post Face Up
0Post Back Down
0Post Hook Left
0Post Hook Right
0Post Fade Left
18Post Fade Right
11Up and Under
0Post Hop Shot
0Post Drive
0Post Spin
0Drive / Pass
Driving Layup
45Standing Dunk
0Driving Dunk
45Flashy Dunk
0Alley-Oop
0Putback
0Crash
10Spin Layup
0Floater
20Step Through
0Drive
45Drive Right
95TT Pump Fake
5TT Jab Step
5TT Shoot
25Flashy Pass
15Alley-Oop Pass
15Play Discipline
99Defense
Take Charge
72On-Ball Steal
79Contest Shot
70Block Shot
27Foul
60Hard Foul
30Other tendencies
contested jumper midrange t
15contested jumper three t
30dribble behind back t
5dribble crossover t
20dribble double cross t
5dribble half spin t
15dribble hesitation t
20dribble in and out t
5dribble nothing t
99dribble spin t
15dribble step back t
15drive pullup midrange t
0drive pullup three t
0eurostep layup t
0find open man t
50finish attack t
20hopstep layup t
0interception t
65iso vs average t
20iso vs elite t
10iso vs good t
10iso vs poor t
30offscreen drive t
50offscreen shot midrange t
35offscreen shot three t
35post aggressive back down t
0post drop step inside t
0post drop step outside t
0post shoot t
10post stepback shot t
0roll vs fade t
0setup hesitation t
0setup nothing t
0setup sizeup t
0shot area close center t
2shot area close left t
1shot area close right t
1shot area medium center t
12shot area medium left center t
6shot area medium left t
8shot area medium right center t
7shot area medium right t
4shot area three center t
2shot area three left center t
2shot area three left t
4shot area three right center t
2shot area three right t
3shot under basket t
15spotup drive t
55spotup shot midrange t
45spotup shot three t
40standing layup t
55stepback jumper midrange t
0stepback jumper three t
0transition pullup three t
0transition spotup t
0triple threat nothing t
50Shooting
Release TimingNormal
Upper Release
Release 7
Lower Base
Jump Shot 34
Free Throw
Free Throw 6
Spin Jumper
Normal 2
Hop Jumper
Normal 4
Dribble Pull-Up
Normal
Finishing / Post
Layup Package
Default Swing
Dunk Package
One Foot One Hand Rimgrazers
Post Hook
Hook 2
Post Fade
Fade 3
Post Spin Shot
Small
Movement
Triple Threat Style
Style 12
Other
ambient package1 a
None
ambient package1 weight a
0%
ambient package2 a
None
ambient package2 weight a
0%
ambient package3 a
None
ambient package3 weight a
0%
iso behind back a
Elite 5
iso crossover a
Elite 1
iso hesitation a
Elite 1
iso park rhythm dribble a
None
iso rhythm dribble a
Normal 3
iso sizeup a
Normal 3
iso sizeup bhb a
Normal 1
iso sizeup cross a
Normal 1
iso sizeup hes a
Normal 3
iso sizeup tween a
Normal 2
iso spin a
Elite 1
iso walk rhythm dribble a
Normal 7
jumpshot celebration a
None
post one step pullup a
Post Hop Shot 8
post shimmy fade a
Shimmy Fade 1
post shimmy hook a
Shimmy Hook 2
shot blending ratio a
0%
shot contested a
Normal
shot from fake a
Default
sig jumpball stand a
None
sig player intro1 a
Default
sig player intro2 a
Default
triple threat sizeup a
Normal 2
upper release 2 a
Release 1
Dunk Package & Dunks
One Foot One Hand RimgrazersOne Foot One Hand BasicDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefaultDefault
Player information
- Name
- Garrett Temple
- Nationality
- —
- From
- LSU
- Birth date
- 1986-05-08
- Position
- SG/SF
- Jersey number
- 17
- Height
- 6'6" / 198.12 cm
- Wingspan
- 6'9" / 206.37 cm
- Weight
- 195 lbs
Choose the roster or simulation date to calculate age.
Draft & experience
- Draft year
- 2009
- Draft round
- Undrafted
- Draft pick
- —
- Drafted by
- —
- Years pro
- 8
- Roster year
- —
Development
- Peak starts
- 27
- Peak ends
- 31
- Minimum potential
- —
- Maximum potential
- —
- Boom chance
- —
- Average outcome
- —
- Bust chance
- —
- Growth curve
- —
- Decline curve
- —
Motivations
- Loyalty
- 40
- Playing for a winner
- 0
- Financial security
- 100
In-game preference ratings, on a 0–100 scale.
Offensive role
- Play initiator
- Yes
- Pick & roll point
- Handoff
- None
- None
Contract
| Year slot | Salary |
|---|---|
| Year 1 | $8,000,000 |
| Year 2 | $0 |
| Year 3 | $0 |
| Year 4 | $0 |
| Year 5 | $0 |
| Year 6 | $0 |
- Original length
- 3 years
- Years remaining
- 1
- Option
- None
- No-trade clause
- No
- Roster contract type
- Core
- Bird years
- 2
- Previous-year salary
- $0
- Extension length
- 0 years
- Extension option
- None
- Extension no-trade clause
- No
Salary slots can include option years. Years remaining is the roster's separate value.
Injuries
Injury slot 1
- Injury
- No injury
- Status
- Healthy
Injury slot 2
- Injury
- No injury
- Status
- Healthy
In-game injury state for this roster. Duration is the recorded total, not days until return.
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