
Card rating
4.5(2)- True Rating
- 88.3
- Position
- PG / SG
- Height
- 6'3.0"190.5 cm
- Wingspan
- 6'9.3"206.4 cm
- Weight
- 195 lbs
- Body Width
- 23.6'59.9 cm
- From
- Kentucky
- Salary
- 4,800
- Standing reach
- 8'6.9"261.3 cm
- Shoe
- 2K
Evaluation
- Attributes
- A
- Badges
- A
- Def. Tendency
- S
- Dribble Sigs
- —
- Release
- S
- Body
- A-
- 0.39s / 0.50s
- Upper Release
- John Wall
- Lower Base
- John Wall
- Fades
- Dribble Style
- Behind Back
- Step Back
Animations
Attributes
Beats % of all 2K27 cards
Coach
XP Upgrade
Outside Scoring
Shot Close90
Shot Mid83
Shot 3PT80
Free Throw89
Shot IQ99
Off. Consistency90
Inside Scoring
Driving Layup92
Driving Dunk95
Standing Dunk45
Post Control42
Post Hook47
Post Fade49
Draw Foul80
Hands85
Playmaking
Pass Accuracy90
Pass Vision90
Pass IQ90
Ball Handle86
Speed w/ Ball96
Defense
Interior Defense70
Perimeter Defense84
Steal84
Block85
Help Defense IQ84
Pass Perception84
Def. Consistency80
Athleticism
Speed96
Agility91
Strength64
Vertical95
Stamina93
Hustle90
Rebounding
Off. Rebound64
Def. Rebound70
Intangibles
Intangibles99
Other
Potential85
Reaction Time80
Badges29 equipped5 empty badge slots





Finishing
Shooting
Playmaking
Defense
Rebounding
Physical
Hot Zones
Shooting
Release Timing
Quick
0.39s / 0.50s
Upper Release
John Wall
Lower Base
John Wall
Free Throw
John Wall
Go-To Shot
None
Spin Jumper
Normal
Hop Jumper
Pro 2
Dribble Pull-Up
Dribbling
Dribble Style
Signature Size-Up
Darius Garland
Crossover Combos
Breakdown Combos
Darius Garland
Moving Crossover
Pro
Moving Behind Back
Moving Spin
Darius Garland
Moving Hesitation
Moving Stepback
Hesitation Escape
Pro
Crossover Escape
Darius Garland
Between Legs Escape
Darius Garland
Behind The Back Escape
Rob Dillingham
Stepback Crossover
Darius Garland
Lateral Hesitation
Darius Garland
Moving Cross Spin
Darius Garland
Hesitation Crossover Combo
Darius Garland
Double Crossover Combo
Kemba Walker
Misdirection Crossover
Kyrie Irving
Misdirection Behind Back
Kyrie Irving
Finishing / Post
Layup Package
Jalen Brunson
Dunk Package
John Wall
Post Hook
Normal
Post Fade
Normal
Post Hop Shot
Pro
Post Go-To Shot
Normal 2
Movement
Motion Style
Base
Triple Threat Style
Basic
Defense
Pass Interception90
Take Charge58
On-Ball Steal94
Contest Shot75
Block Shot69
Foul52
Hard Foul15
Shot Selection
Shot82
Shot Close35
Shot Mid90
Shot 3PT50
Use Glass25
Driving / Layups
Driving Layup60
Standing Dunk0
Driving Dunk95
Flashy Dunk95
Alley-Oop70
Putback15
Crash25
Spin Layup75
Hop Step Layup85
Euro Step Layup90
Floater80
Step Through99
Shot Locations
Under Basket52
Close Left10
Close Middle27
Close Right63
Mid Left3
Mid Left-Center11
Mid Center10
Mid Right-Center14
Mid Right62
3PT Left3
3PT Left-Center2
3PT Center33
3PT Right-Center46
3PT Right16
Jump Shots
Spot Up Mid94
Spot Up 3PT25
Off Screen Mid69
Off Screen 3PT40
Contested Mid90
Contested 3PT25
Stepback Mid25
Stepback 3PT10
Spin Jumper25
Trans. Pull-Up 3PT5
Drive Pull-Up 3PT5
Drive Pull-Up Mid4
Drive / Triple Threat
Drive99
Drive Right52
Spot Up Drive99
Off Screen Drive99
TT Pump Fake5
TT Jab Step15
TT Idle60
TT Shoot20
Dribble Moves
Setup Sizeup60
Setup Hesitation20
No Setup20
Driving Crossover40
Driving Spin30
Driving Step Back30
Driving Half Spin35
Driving Double Cross35
Driving Behind Back30
Driving Hesi45
Driving In-and-Out20
No Driving Move90
Post Play
Touches95
Post Up0
Post Shimmy Shot0
Post Face Up0
Post Back Down0
Aggressive Backdown0
Shoot From Post0
Post Hook Left0
Post Hook Right0
Post Fade Left15
Post Fade Right0
Post Up and Under0
Post Hop Shot0
Post Stepback0
Post Drive0
Post Spin0
Drop Step0
Hop Step0
Playmaking
Attack Strong70
Dish To Open Man93
Flashy Pass65
Alley-Oop Pass30
Roll vs Pop0
Transition Spot Up0
Play Discipline3
ISO Mismatches
vs Elite3
vs Good33
vs Average50
vs Poor99

Comments
4 commentsHis shot is fast and can be difficult to time but it is possible to do it consistently. His defensive tendencies are wild and I notice it when playing. He gets so many steals and can guard bigs with some badges
Why he doesn't have shoot speed?
Yeah, found that strange as well.
Fixed. There was a bug in the sig decoder😅